Cordolvar completed a bunch of non-dungeon quests, out-leveling Maraudon (finally!) and then dove back into more dungeons.

Quick Stats

  Since Last Update Total
Deaths 1 15
Dungeons Tanked 5 41
Levels Gained 6 49

Progress Made

Cordolvar started off with a bunch of questing. I needed a break from Maraudon, plus I didn’t have time to play when I wasn’t going to be interrupted. It was fun to get out and see more of Azeroth. Cordolvar completed a bunch of quests near Undercity, including the Sludge Fields questline, and the Orkus questline, which I really enjoyed. The new level scaling added in patch 7.3.5 is great; I can run all the dungeons I want, then just pick up the quest I left off at. No need to run to a new area. I really like that.

Cordolvar also solo-killed Yetimus1, though just barely.

After grabbing a few levels, I had more time for dungeons. First up was Razorfen Downs, which I enjoyed. I had no idea where I was going, but fortunately, the dungeon seemed to be very linear, with few questions of the “should I pull this pack or not?” variety.

Next Cordolvar joined a group in progress in Dire Maul: Capital Gardens. I’m pretty sure I’ve been in Capital Gardens on other characters, but I was still pretty lost. The party’s hunter had their pet’s growl turned on, which as a tank is very annoying (and dangerous on boss fights!)

Next was yet another group in progress, this time Stratholme. I didn’t get any quests, and when we completed it, they all popped, so I hope I get into Stratholme again. I might have to manually queue for it.

After a break, I queued again, and entered Dire Maul: Gordok Commons. I had no idea which way to go. I found the trash fights here interesting, as there was a nice mix of spellcasters and melee, so it rewarded the smart use of interrupts. As the party snuck by a group, someone must not have been paying attention, and pulled it. I noticed, ran back, and gave aid, but the healer did not, so Cordolvar died. These kinds of deaths are very frustrating. I guess I should have either let the person that pulled the pack die, or kited the mobs back until I was in the healers face so I could get heals.

The Dire Maul party also had a hunter that did a lot of the dumbest pulls imaginable. They didn’t misdirect to Cordolvar2, and they constantly picked the worst target to pull. I really should have just let the hunter tank anything they pulled. After this session, I can see why hunters have such a poor reputation.

Uldaman was next up. Another dungeon that I don’t think I’ve ever been to. This party included a very impatient shaman. While no one died, the shaman’s constant early pulls were very frustrating. I didn’t enjoy this run at all as a result. I was constantly having to pick up randoms and re-group because of the shaman’s antics.

Random Notes

My overall mood from the recent runs is frustration. I’m frustrated with impatient party members, and hunter players in general.

I like Cordolvar’s level 45 talent, Renewed Fury. However I think I’m now casting Ignore Pain more often, which if I’m not careful, leaves Cordolvar without enough rage to cast Shield Block, and I think that’s negatively impacting rage generation.

  • 👍 Got new boots.
  • 👎 Cordolvar’s death streak remains intact.
  • 👎 Lots of unfinished quests in Dire Maul and Stratholme.
  • 👍 Cordolvar has almost reached level 50.

UI Modifications

My UI seems to be in a pretty good place. I still want to tweak how my Shield Block Weak Aura works, but I’m in no rush, as what I have now is fine.

Footnotes

  1. Yetimus appeared as an elite of Cordolvar’s level plus two. 

  2. It’s possible he or she was in survival spec, and therefore didn’t have Misdirection, but I didn’t check. 

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