I flew through six and a half dungeons last night.

Quick Stats

  Since Last Update Total
Deaths 2 3
Dungeons Tanked 6.5 14.5
Levels Gained 6 30

Progress Made

Last night Cordolvar achieved level thirty, and selected Impending Victory for his second talent. While I am running dungeons pretty much constantly, Inspiring Presence doesn’t actually heal Cordovar, it heals the rest of the party. In a ten-or-more person raid, it’s hard to say no to that, but in a five-man group, and Cordolvar with only one other “uh oh” button (that being Shield Block), being able to use Impending Victory at least every 30 seconds seems like a nice win. Plus I can probably use it more than that. I’ll want to adjust my Weak Auras to match I imagine.

Speaking of Weak Auras, I added one that simply shows the Shield Block icon and plays a sound when it’s up. It’s been helping me use it on cooldown more effectively though. I rarely hear the sound though. I picked the “Wham!” sound, and it blends into combat too much.

Cordolvar ran six and half dungeons last night. The half was a Gnomeregan run that I entered just before the last boss. I also managed a Scarlet Halls, 2×Stockades, 2×Blackfathom Deeps, and Shadowfang Keep. Died once in Stockades on the trash in Hogger’s room, presumably because the healer disconnected (or left? Who knows.) We got a new healer pretty quickly and finished it up.

Random Notes

  • 👍 Got a gloves upgrade! 😁
  • 👎 Still haven’t managed to go an entire session without dying.
  • One time, it took at least ten seconds to queue! Gasp!

UI Modifications

I added a Weak Aura:

  • An icon and sound when Shield Slam is up.

I like it a lot. It’s helping me internalize the cooldown timing, and it’s a great reminder for when things get out of control.

I’m also trying out Tidy Plates: Threat Plates. Overall, I like the idea, but I’m definitely going to have to change some settings. What I like is that it’s immediately obvious if I’ve missed someone in a pull, or lost aggro for some reason. It’s also a bit easier to click on them (though I still try to tab to them first). However, I greatly dislike the re-use of green, yellow, and red for the stock threat colors. I found myself ignoring mobs that were green, thinking they were friendly for some reason. I imagine I could get used to the re-use of the colors, but why? I’ll just change them. To what? I’m not sure yet. But I know I won’t be using green for mobs I have a safe threat lead on.

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Shadowfang Keep, Blackfathom Deeps, & Wailing Caverns
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Quick Runs